Games with Incomplete Information: From Repetition to Cheap Talk and Persuasion
This essay aims at showing that repeated games with incomplete information, which were conceived by Aumann and Maschler in the years 1960s, provide basic tools to study information transmission in static interactive decision problems, both when the agents monitoring information can lie (“cheap talk”...
|Main Author:||Françoise Forges|
|Place of publication:||
|published in:||Annals of economics and statistics no. 137; pp. 3 - 30|
|Data of publication:||20200301|
|Online Access:||available in Bonn?|
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